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- ROCK `N` ROLL SOLUTION
-
- Typed by ??? Edited by PARASITE.
-
-
- LEVEL 1 - EASY LIVING.WARP TO 33 BY USE THRID REPAIR KIT YOU COME ON THE
- HOLE NEXT TO IT.
-
- LEVEL 2 - UP AND DOWN.WARP TO 20 BY GOING CLOCKWISE AROUND THE OUTSIDE LEVEL
- OF THE EGGS ABOUT HALFWAY THROUGH THE LEVEL.
-
- LEVEL 3 - SILENT MOVING.WARP TO 24 BY FILLING IN THE MIDDLE ROW OF A 3X3
- HOLE NEAR THE START WITH THE NEARBY REPAIR KITS.
-
- LEVEL 4 - TIME IS MONEY.WARP TO 11 BY USING THE SINGLE REPAIR KIT OPPOSITE
- THE MIDDLE OF THREE ARROWS,THEN KEEP ROLLING RIGHT ACROSS THE HOLE BEFORE
- SMASHING UP ALL THE EGGS.
-
- LEVEL 5 - WORDS R EASY.CRUSH ALL EGGS FOR EXTRA BALL - USE REPAIR KITS TO
- GET TO THOSE IN SHAPE OF GO IN AND THE SECOND PIPE TAKES YOU TO THE OTHER
- TWO.
-
- LEVEL 6 - GEOMETRIC.WARP TO 8 BY USING ONE REPAIR KIT ON EACH SPACE WHERE
- THE RAILING IS MISSING IN AN AREA OF MANY VENTILATORS.
-
- LEVEL 7 - SECRET AREA.THE SECRET AREA THAT IS HERE CAN ONLY BE DISCOVERED
- FROM LEVEL 27.
-
- LEVEL 8 - VARIED OFFER.FIRST LEVEL WITH A CONTINUS STOP.
-
- LEVEL 9 - CROSSROADS.THROW ALL FOUR SWITCHERS IN TOP HLF TO REMOVE
- VENTILATORS AND MAGNETS.CRUSHING ALL THE EGGS PUTS YOUR ENERGY BACK TO
- MAXIMUM,BUT THIS IS HARDLY WORTH BOTHERING WITH BECAUSE YOU DO GET A FULL
- ENERGY CHARGE AT THE START OF EACH LEVEL.
-
- LEVEL 10 - TRY THE TREE (TIME LIMIT 9.00 MINS).TIGHT TIME LIMIT.A TOTAL OF
- SIX RED KEYS ARE NEEDED AND AT LEAST 2700 COINS BEFORE GOING TO THE BOTTOM
- OF THE TREE.(+ ONE BLUE KEY).
-
- LEVEL 11 - BEAM ME UP.CRUSH ALL EGGS FOR 15,000 POINTS.FIVE SMASHABLE WALLS
- NEED BREAKING AND ONE ARMOURED BALL YOU CAN DO WITH.
-
- LEVEL 12 - BOMBASTIC.CRUSH ALL EGGS FOR A 500 COIN BONUS.
-
- LEVEL 13 - TRICKY TRACK (TIME LIMIT 8.00MINS).TAKE ICY U-TURNS BY BOUNCING
- OFF WALLS.
-
- LEVEL 14 - WAY OUT. WARP TO LEVEL 18.THERE ARE FOUR POTENTIAL ROUTES TO THE
- TRANSPORTER TO THE EXIT.THE RIGHT HAND ONE IS THE ONE TO GO FOR BUT DO TAKE
- CARE NOT TO WASTE ANY OF YOUR KEYS.
-
- LEVEL 15 - FRAGILE ACTION.SECOND LEVEL WITH A CONTINUE SHOP.TO GET THROUGH
- THE GREEN LOCK IN THE REPAIR KIT AREA,THE FRAGILE FLOOR MUST BE COMPLETELY
- CLEARED TO REVEAL A GREEN KEY.
-
- LEVEL 16 - AIR FORTRESS.TRICKIEST LEVEL YET IN THE SHAPE OF AN AEROPLANE
- PLUS THE WORD FLY.
-
- LEVEL 17 - OPEN AND CLOSE.
-
- LEVEL 18 - RUNNING MAN (TIME LIMIT 3.30 MINS).GOING ALL THE WAY ROUND THE
- OUTSIDE IS EASYIEST BUT NETS NO POINTS.
-
- LEVEL 19 - HELPING HAND.
-
- LEVEL 20 - YOUR CHOISE.THE QUICKEST WAY TO THE EXITIS TO CONTINUE RIGHT
- FROM THE FURTHEST REPAIR KIT AND FOLLOW THE OBVIOUS ROUTE - MAKE SURE YOU
- HAVE PLENTY FO REPAIR KITS SO YOU CAN`T RETURN.(+1 PARACHUTE).
-
- LEVEL 21 - PUSH AND FALL.
-
- LEVEL 22 - RIDDLE ROOM.CRUSH ALL THE EGGS FOR AND EXTRA LIFE.MAKE SURE TO
- GET ALL AVAILABLE REPAIR KITS,`COS THEY`RE HANDY.
-
- LEVEL 23 - DISK ACCESS.
-
- LEVEL 24 - SKATING RINK (TIME LIMIT 7.00 MINS).MAKE SURE YOU BUY THE
- SPIKES.
-
- LEVEL 25 - ARROW ACTION.AT THE ARROW JUNCTIONS,THE DIRECTIONS REQUIRED
- ARE:-UP,UP,RIGHT,UP,LEFT,UP,LEFT AND FINALLY UP FOR THE TRANSPORTER.CRUSH
- ALL EGGS FOR A BOOST BACK UP TO FULL ENERGY.
-
- LEVEL 26 - DON`T PANIC.
-
- LEVEL 27 - RADIATION.WARP BACK TO LEVEL 7 BY MOVING ALL THE BALLS ON THE
- PLATFROM OUT FROM THE CENTRE.YOU NOW HAVE A BOMB TO VISIT THE SECRET AREA
- WHEN YOU WARP TO 7.ON VISITING THE SECRET AREA THE BALLS MUST BE MOVED TWO
- SPACES TO LEFT AND RIGHT WARP TO 30.DON`T USE THE GREEN KEY TO GO THROUGH
- THE PIPE.
-
- LEVEL 28 - THINK TWICE.
-
- LEVEL 29 - FREE FALL.
-
- LEVEL 30 - ROLLER COASTER.
-
- LEVEL 31 - CRAZY DREAMS.CRUSH ALL EGGS FOR FULL ENERGY.
-
- LEVEL 32 - CASTLE OF DOOM.
-
- LEVEL 33 - BONUS LEVEL.ALL EXIT HOLES GO TO LEVEL 2.
-
- GENERAL TIPS
- BUY REPAIR KITS AND PARACHUTES WHENEVER POSSIBLE.BEFORE BUYING ARMOURED
- BALLS CHECK FOR SMASHEDABLE WALLS IN VICINITY.SPEED UPS HELP IN AREAS WITH
- VENTILATORS AND MAGNETS,AND TO GO AGAINST FLOW OF ARROWS .USING EYES WILL
- HELP YOU GET ROUND LEVELS WITH TIME LIMITS.
-
- End.
-